Testing & Fine Tuning

Thank God, we finally reach this stage! Busy making a set of checklist in order to get a clear report on how bad & how many bug crawling inside our codes.Although it’s a very tiring process and many repetitive actions in between, but this stage supposed to give us more stamina to charge a few ...

Soundcheck

Here we are now, getting all the sound files ready to complete the entertainment factor into our games. After preparing those files, job’s not done yet, it’s not that simple of course. We need a controller, a button, whatever the name is, to switch it on and off whenever necessary. Either to use the real button ...

Power Up

Every game has power up item. It’s something that can not be missed by Game Designer. These power up items will sometimes make the character gain more strength, gain more lives, capable of generating powerful magic for certain time, zapping enemy to become sheep, make the recipient happier or conquer the heart by the food. ...

Future of Cocos2d: Watermelon2D

For once this piece of news created a mix reaction among Cocos2D followers (view original article here). Moreover when it mentioned that the new version will be implemented with D language, and honestly never learn this one before, so it created another curiosity up to this point. But what’s the catch for having such a ...

Objective-C Singleton

There’s so many posts out there suggesting the way of creating Singleton class in Objective-C. Most of the time, developers will use it without knowing whether that piece of code will work or not. And yes, that’s the way it is! We just try to follow whatever already given by all the pioneers, which surely ...

WIP : Character #2 & #3

Time to post up another WIP after spending some times writing, tweaking, trimming the code. A lot of times got carried away by that activities and sacrificing this blog as a definite regrettable consequences. Hope to post updates more often from now on. Share this:

WIP : Character #1

Introducing character#1, which will be appeared in the game that we’re working right now. Each of them will represent a state of  expression. More coming up, as soon as the pics are ready to be released for public viewing. Share this:

Marking The First Footstep

Starting a new year with setting up our blog hopefully can be a meaningful way of preparing a means to communicate with the people all over the world (…someday). Recently we’ve been busy changing our code to work with Cocos2D 2.0 and it’s quite a challenge since the official guideline not elaborating the changes extensively. ...